cyrilbouisson@gmail.com Posted December 9, 2010 Share Posted December 9, 2010 Bonjour Voici mon code permettant de dessiner : import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Path; import android.os.Bundle; import android.view.Menu; import android.view.MenuItem; import android.view.MotionEvent; import android.view.View; public class Signature extends Activity { private class MyView extends View { private Bitmap mBitmap = null; private Canvas mCanvas; private Path mPath; private Paint mBitmapPaint; public MyView(Context c) { super(c); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { super.onSizeChanged(w, h, oldw, oldh); mBitmap = Bitmap.createBitmap (w, h, Bitmap.Config.ARGB_8888); mCanvas = new Canvas(mBitmap); mPath = new Path(); mBitmapPaint = new Paint(Paint.DITHER_FLAG); } @Override protected void onDraw(Canvas canvas) { canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint); canvas.drawPath(mPath, mPaint); } private float mX, mY; private static final float TOUCH_TOLERANCE = 4; private void touch_start(float x, float y) { mPath.reset(); mPath.moveTo(x, y); mX = x; mY = y; } private void touch_move(float x, float y) { float dx = Math.abs(x - mX); float dy = Math.abs(y - mY); if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) { mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2); mX = x; mY = y; } } private void touch_up() { mPath.lineTo(mX, mY); // commit the path to our offscreen mCanvas.drawPath(mPath, mPaint); // kill this so we don't double draw mPath.reset(); } @Override public boolean onTouchEvent(MotionEvent event) { float x = event.getX(); float y = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: touch_start(x, y); invalidate(); break; case MotionEvent.ACTION_MOVE: touch_move(x, y); invalidate(); break; case MotionEvent.ACTION_UP: touch_up(); invalidate(); break; } return true; } public void clear() { } } private MyView mView; private Paint mPaint; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mView = new MyView(this); setContentView(mView); mPaint = new Paint(); mPaint.setAntiAlias(true); mPaint.setDither(true); mPaint.setColor(0xFF000000); mPaint.setStyle(Paint.Style.STROKE); mPaint.setStrokeJoin(Paint.Join.ROUND); mPaint.setStrokeCap(Paint.Cap.ROUND); mPaint.setStrokeWidth(2); } @Override public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); menu.add(0, 1, 0, "Valider"); menu.add(0, 2, 0, "Effacer"); return true; } @Override public boolean onPrepareOptionsMenu(Menu menu) { super.onPrepareOptionsMenu(menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { mPaint.setXfermode(null); mPaint.setAlpha(0xFF); switch (item.getItemId()) { case 1: mPaint.setColor(0xFFFF0000); break; case 2: mView.clear(); break; } return super.onOptionsItemSelected(item); } } J'aimerais effacer le dessin en cours grâce à la méthode clear. J'ai fait pour l'instant ceci : public void clear() { int w = mBitmap.getWidth(); int h = mBitmap.getHeight(); mBitmap.recycle(); mBitmap = Bitmap.createBitmap (w, h, Bitmap.Config.ARGB_8888); mCanvas = new Canvas(mBitmap); mPath = new Path(); mBitmapPaint = new Paint(Paint.DITHER_FLAG); } Mais le dessin s'efface uniquement quand je réalise une pression sur mon écran... Comment faire pour effacer automatiquement le dessin lors de l'appel de ma méthode clear ? Y'a-t-il une autre méthode ?... Merci d'avance Link to comment Share on other sites More sharing options...
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