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[DEV] Lukiqq Kernel playground (v9)


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j'ai essayé direct la v2 et je dois dire qu'elle est mieux que le kernel de ch33ky, le screen lock ne deconne plus(j'aime bien son effet).pas eu de freeze pour l'instant , mon uv est a 200.

apres faut voir au niveau batterie mais a premiere vue ca pas l'air de consommer plus que les autres kernels

Edited by pixiebob
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Ok Pixiebob . Merci de ton revenu ;) !

Je souhaite vous annoncer que Ch33kybutt donne son téléphone et qu'il ne poura plus donc faire de kernels et tweaks ! Apparemment il fera encore des maj, mais très rarement.

Je cite :

Hi all,

I'll soon be giving my Spica away to my daughter (she keeps complaining about the super crappy hand-me-down WinMo she has now, poor thing), so I won't have free-access to try out new mods as I once had. So just sending this note to let you all know that future updates will be few and far between.

In any case, you have a new and able champion in Lukiqq, who keeps doing bigger and badass-er (is that a word?) things to speed up this special Spica. I think we'll be leaving SGS in the dust in no time at all wink.png

Ch33rs!

Je met a jour le tutoriel !

Edited by IT4ALii3EN
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v3 changelog / ToDo

- new MFC module from Acclaim

- new JPEG module from Acclaim (images seems to look nicer)

- new g2d module from Acclaim

- modified g3d module

- new rotator module

- changed color depth from 16BPP to 24BPP

(http://forum.samdroid.net/f53/dev-lukiqq-kernel-playground-4130/)

La suite devient de plus en plus alléchante !

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J'ai installé la v2 hier soir et ce matin j'ai perdu 15 % De batterie ... :/ a voir comment ca evoluera avec le temps

v3 is OUT !!!!! http://forum.samdroid.net/attachments/f53/6054d1296986653-dev-lukiqq-kernel-playground-lukiqqkernelv3recovery.zip

v3 changelog

- new MFC module from Acclaim

- new JPEG module from Acclaim (images seems to look nicer)

- new g2d module from Acclaim

- modified g3d module

- new rotator module

- changed color depth from 16BPP to 24BPP (camera preview color interference and gradients flew into oblivion, overall transparency should now be better and looks nicer)

- pixel clock decreased from 133MHz to ~120MHz (no impact on performance, solved vertical lines problem)

- changed default cpu governor to ondemand (see how fast you Spica can be )

- LZMA compression for better overall performance (smaller kernel file)

--------------------------------------------------------------

- compilation number is still V2 in setting, just a typo

- small camera bug causes errors in settings, nothing big, need to be fixed through reserved_mem)

- PWM controller adjust for smoother light control

- faster wake up

Edited by kamnikaz
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